Belt
CivilianBelt
clothing
Vanilla
Belt made from heavy cloth, with a metal buckle. Can hold several attachments.
Where it spawns
Nominal is how many of this item the map tries to keep in the world at once. Tier is the loot tier of the buildings it rolls in, and Where is the location types that roll it.
| Map | Rarity | Nominal | Category | Tiers | Where | Source |
|---|---|---|---|---|---|---|
| Chernarus | common | 30 | clothes | — | Town Village | Loot spawns |
| Livonia | uncommon | 15 | clothes | — | Village | Loot spawns |
| Namalsk | common | 25 | clothes | T1 T2 T3 T4 | civilian industrial hunting | Loot spawns |
| Sakhal | uncommon | 15 | clothes | T1 T2 T3 | Village | Loot spawns |
| Stuart Island | rare | 5 | clothes | — | Town Village | Loot spawns |
Dashed chips are container tags. Namalsk filters loot by tag rather than by usage, so those maps list a tag where the others list a location type. A blank Tiers cell means the type names no tier at all and can roll in any of them.
Stats
| Condition | 90 HP |
|---|---|
| Weight | 20 g |
| Inventory size | 3 × 1 (3 slots) |
| Attaches to | Hips |
| Accepts | Belt Back, Belt Right, Belt Left |
| Water absorbency | 0% |
| Heat isolation | 0% |
| Visibility modifier | 100% |
| Loot category | Crafted |
| Repair kit IDs | 5, 2 |
| Heavy item | No |
| Quantity bar | No |