Hard Hat

Hard Hat

ConstructionHelmet_Orange

clothing Vanilla

A construction helmet used to protect the head from impact of falling tools, debris or any blunt force.

Protection

Damage Stopped Bleeding Shock stopped
Bullets 10 % can't cut you 10 %
Melee 35 % reduced 15 %
Infected 35 % reduced 15 %
Explosions 50 % can't cut you 50 %

Against what an unprotected hit would have done, for hits that land on this piece · bullets read 0.90 / 0.00 / 0.90 in the config (health / blood / shock).

How this works

Stopped is the share of the damage this piece takes off before it reaches you. It is a multiplier, not a shield: 70 % stopped means a round that would have done 100 does 30, every time — armour never runs out.

Shock is tracked separately because armour is often much better at one than the other. Shock is what knocks you unconscious, so a piece that stops the killing damage but little of the shock still leaves you on the floor.

Bleeding is not a percentage. The game rolls for a cut from the blood damage that got through, so a piece that passes none of it cannot open a wound on the part it covers.

These numbers stack with the weapon, not against it — start from the round's damage on the weapon pages and take this share off. How fast the piece itself falls apart is a separate system, covered in the gear guide.

Where it spawns

Nominal is how many of this item the map tries to keep in the world at once. Tier is the loot tier of the buildings it rolls in, and Where is the location types that roll it.

MapRarityNominalCategoryTiersWhereSource
Chernarus common 25 clothes Industrial Loot spawns
Livonia uncommon 10 clothes Industrial Loot spawns
Namalsk rare 5 clothes T1 T2 T3 T4 industrial Loot spawns
Sakhal uncommon 10 clothes Industrial Loot spawns
Stuart Island very rare 1 clothes Industrial Loot spawns

Dashed chips are container tags. Namalsk filters loot by tag rather than by usage, so those maps list a tag where the others list a location type. A blank Tiers cell means the type names no tier at all and can roll in any of them.

Stats

Condition 60 HP
Weight 470 g
Inventory size 4 × 3 (12 slots)
Attaches to Headgear
Water absorbency 0%
Heat isolation 10%
Visibility modifier 90%
Repair kit IDs 8
Heavy item No
Quantity bar No
Rotation flags 16