Stab Vest

Stab Vest

PoliceVest

clothing Vanilla

A standard vest worn by police. Consists of several layers and is capable of reducing the impact of knife attacks.

Protection

Damage Stopped Bleeding Shock stopped
Bullets 50 % can't cut you 25 %
Melee 25 % can't cut you 45 %
Infected 25 % can't cut you 45 %
Explosions 50 % can't cut you 50 %

Against what an unprotected hit would have done, for hits that land on this piece · bullets read 0.50 / 0.00 / 0.75 in the config (health / blood / shock).

How this works

Stopped is the share of the damage this piece takes off before it reaches you. It is a multiplier, not a shield: 70 % stopped means a round that would have done 100 does 30, every time — armour never runs out.

Shock is tracked separately because armour is often much better at one than the other. Shock is what knocks you unconscious, so a piece that stops the killing damage but little of the shock still leaves you on the floor.

Bleeding is not a percentage. The game rolls for a cut from the blood damage that got through, so a piece that passes none of it cannot open a wound on the part it covers.

These numbers stack with the weapon, not against it — start from the round's damage on the weapon pages and take this share off. How fast the piece itself falls apart is a separate system, covered in the gear guide.

Where it spawns

Nominal is how many of this item the map tries to keep in the world at once. Tier is the loot tier of the buildings it rolls in, and Where is the location types that roll it.

MapRarityNominalCategoryTiersWhereSource
Chernarus common 20 clothes T2 T3 T4 Police Loot spawns
Livonia uncommon 15 clothes Police Loot spawns
Namalsk uncommon 8 clothes T1 T2 T3 police military Loot spawns
Sakhal uncommon 6 clothes Police Loot spawns
Stuart Island very rare 1 clothes T1 T2 T3 Police Military Loot spawns

Dashed chips are container tags. Namalsk filters loot by tag rather than by usage, so those maps list a tag where the others list a location type. A blank Tiers cell means the type names no tier at all and can roll in any of them.

Stats

Condition 105 HP
Weight 3.5 kg
Inventory size 3 × 4 (12 slots)
Attaches to Vest
Accepts Vest Grenade A, Vest Grenade B, Vest Grenade C, Vest Grenade D
Water absorbency 0%
Heat isolation 60%
Visibility modifier 95%
Repair kit IDs 3, 8
Heavy item No
Quantity bar No