Screwdriver
Screwdriver
tool
Vanilla
Regular screwdriver. Can be gently inserted into a screw, or into somebody's jugular.
Where it spawns
Nominal is how many of this item the map tries to keep in the world at once. Tier is the loot tier of the buildings it rolls in, and Where is the location types that roll it.
| Map | Rarity | Nominal | Category | Tiers | Where | Source |
|---|---|---|---|---|---|---|
| Chernarus | common | 50 | tools | — | Industrial Farm Village | Loot spawns |
| Livonia | common | 40 | tools | — | Industrial Farm Village | Loot spawns |
| Namalsk | common | 20 | tools | — | civilian industrial | Loot spawns |
| Sakhal | common | 55 | tools | — | Industrial | Loot spawns |
| Stuart Island | uncommon | 10 | tools | — | Industrial Farm Village | Loot spawns |
Dashed chips are container tags. Namalsk filters loot by tag rather than by usage, so those maps list a tag where the others list a location type. A blank Tiers cell means the type names no tier at all and can roll in any of them.
Used in
- Prepare (hand) → zaruun_plant_alienfruit_cut
- #dismantle (dismantle) → DayZed_BaseItem_EqLocker_Kit
- #dismantle (dismantle) → DayZed_BaseItem_Fridge_Kit
- #dismantle (dismantle) → DayZed_BaseItem_GunCabinet_Kit
- #dismantle (dismantle) → DayZed_BaseItem_PlanterBox_Kit
- #dismantle (dismantle) → DayZed_BaseItem_PowerGenerator_Kit
- #dismantle (dismantle) → DayZed_BaseItem_ShelfBig_Kit
- #dismantle (dismantle) → DayZed_BaseItem_ShelfSmall_Kit
- #dismantle (dismantle) → DayZed_BaseItem_WeaponLocker_Kit
- #dismantle (dismantle) → DayZed_BaseItem_Workbench_Kit
- GUN CABINET (workbench) → DayZed_BaseItem_GunCabinet_Kit
- GENERATOR (workbench) → DayZed_BaseItem_PowerGenerator_Kit
- JUKEBOX (workbench) → DayZed_Jukebox_Kit
Stats
| Condition | 100 HP |
|---|---|
| Weight | 150 g |
| Inventory size | 1 × 3 (3 slots) |
| Attaches to | Dayzed workbench screwdriver |
| Water absorbency | 0% |
| Heat isolation | 0% |
| Repair kit IDs | 4 |
| Heavy item | No |
| Quantity bar | No |
| Rotation flags | 17 |