Ballistic Vest

Ballistic Vest

dzn_ballisticvest_nac

clothing Namalsk

A ballistic vest. Able to absorb various types of impact damage. Used by various organizations around the world.

Protection

Damage Stopped Bleeding Shock stopped
Bullets 50 % can't cut you 25 %
Melee 25 % can't cut you 45 %
Infected 25 % can't cut you 45 %
Explosions 50 % can't cut you 50 %

Against what an unprotected hit would have done, for hits that land on this piece · bullets read 0.50 / 0.00 / 0.75 in the config (health / blood / shock).

How this works

Stopped is the share of the damage this piece takes off before it reaches you. It is a multiplier, not a shield: 70 % stopped means a round that would have done 100 does 30, every time — armour never runs out.

Shock is tracked separately because armour is often much better at one than the other. Shock is what knocks you unconscious, so a piece that stops the killing damage but little of the shock still leaves you on the floor.

Bleeding is not a percentage. The game rolls for a cut from the blood damage that got through, so a piece that passes none of it cannot open a wound on the part it covers.

These numbers stack with the weapon, not against it — start from the round's damage on the weapon pages and take this share off. How fast the piece itself falls apart is a separate system, covered in the gear guide.

Where it spawns

Listed in the loot economy on 6 maps with a nominal of zero, so it never enters the loot pool. It can still reach the world through crafting, events, or an admin spawn.

Stats

Condition 170 HP
Weight 7 kg
Inventory size 4 × 4 (16 slots)
Cargo space 4 × 4 (16 slots)
Attaches to Vest
Accepts Vest Grenade A, Vest Grenade B, Vest Grenade C, Vest Grenade D
Water absorbency 0%
Heat isolation 70%
Visibility modifier 95%
Repair kit IDs 3, 8
Heavy item No
Quantity bar No